My name is Michael Clavell and I am a fourth year student at the Rochester Institute of Technology, studying for a B.S. in Game Design and Development and a minor in Computer Science.
My strengths lie in gameplay programming, engine programming, and full stack engineering, and I have used these skills to make over a dozen games in my academic career (some of which are featured here). My go-to languages are C++ with a custom game engine and C# with Unity3D.
Outside of school, I am part of RIT's pep band where I play percussion at hockey games and various other events.